The final episode of the Bad Batch is up on Disney+. Shockingly, I have some thoughts on the subject.
This show definitely didn’t want us to walk away with a bittersweet thought about the end of it. Clone Wars ended on an emotionally devastating scene where Ahsoka buried almost the entire clone 501st Legion that had been featured throughout the series while still processing the horror of them betraying her in Order 66, followed immediately by Darth Vader coming to inspect the wreckage some indeterminate number of years later in the Imperial era.
Seriously, Star Wars fans who grew up with Clone Wars might never forgive Filoni for ending their childhood this way. I’ve seen TikTok videos of relative nonfans watching it who just burst into tears seeing Vader here, and just not being able to see him as Darth Vader for all the emotions that come to the surface with this in finding his old apprentice’s saber and the graves of all his comrades from the war.
Then Rebels ended with Ezra having gotten himself sent into parts unknown in order to remove Thrawn from the primary galaxy, and Ahsoka returning to help Sabine go find him.
The Bad Batch chooses to end on a much happier note…
No, not that one. It’s this one. But I had to put that one up first.
Omega lives. The remaining three Batch soldiers live. They manage to conclusively end the Empire’s hunting for them and live out what looks like most of the rest of their lives in relative peace, until Omega grows up and decides she wants to join the Rebellion as a pilot.
Compared to the other two major animated shows, that’s downright… upbeat and hopeful.
This all comes to a head after a long, and perhaps too far drawn out, build-up where Omega first escapes with Crosshair, then gives herself up again to be recaptured, and we find out that the whole facility she’s been held in is tied to the Emperor’s Project Necromancer. This same code name is also given in the third season of Mandalorian, and it’s clearly an effort to clone the Emperor past his eventual death. The first effort is clearly intended to use Force-sensitive children on Tantiss base, but cloning Force sensitives is not possible without something of a catalyst from other sorts of DNA, and as it turns out, Omega herself is the best catalyst the Empire has found. After the destruction of Kamino earlier in the series, this is the primary remaining cloning research under the Empire.
Omega is stationed with the other children this time, and helps break them out. She also breaks out the Zillo Beast we saw earlier in the series, revealing that this thing was truly Chekhov’s Monster to have been caught and brought to Tantiss in the first place. This creates enough chaos and diversion to let the Batch come back in and rescue her, although not before they’re caught and ambushed multiple times by the mysterious commando clones.
They manage to get the other clones held there out, with some help from Emerie. The other kids also are rescued. Everybody gets out. Echo and Emerie go off to find Rex, and there’s no particular sign of what happened to any of them. Hunter, Crosshair, and Wrecker live out the rest of their chronicled days on Pabu until Hunter is seen in the above shot with greying hair, and Omega outright grows up. They choose, after a lifetime of fighting, to conspicuously not fight once they’ve gotten clear, and they apparently hold to that — thus, why we don’t see the Bad Batch troopers during the rebellion era. They’ve retired once they free themselves. Omega, however, grows up and decides to join the Rebellion. Hemlock dies in the rescue. All of his data is destroyed. Nala Se sacrifices herself to make sure of that, despite Rampart betraying the rescue effort in hopes of rehabilitating himself with the Empire. And, very possibly, that means the Kaminoan race as a whole is now close to if not altogether extinct.
However, we also know that Moff Gideon manages to revive Project Necromancer at some point, to an extent that he is able to successfully clone Force sensitive versions of himself, and very possibly Snoke, and most likely leading to the clone of Sidious we see in The Rise of Skywalker. Whether that means that Gideon was able to recover the adult Omega and combine her DNA with Grogu’s during that series’ events, or if he found some other catalyst, remains to be seen. However, whatever Filoni has in mind to wrap up that story — perhaps in the upcoming Mandoverse movie — likely will close off these loose ends.
Either way, there’s a relatively happy ending here. For a change. The ending isn’t quite as memorable as the Ahsoka-and-Vader one (nothing in an animated series likely ever will be), but it was good. It closes the book on the Batch in a way that doesn’t leave them dead, even if Crosshair ultimately loses his shooting hand.
Rebel Moon Part 2: The Scargiver
I’m not going to mince a whole lot of words: this movie was mildly entertaining and somewhat amusing drek.
Like, this movie pretty much stands out as an example of why even a relatively weak Star Wars entry is still better than a lot of other sci fi out there. The production values were all right, it was reasonably entertaining for what it was, and just about every part of the story was nonsense.
I get what they’re going for. It’s Star Wars crossed with Seven Samurai with the cinematography style of 300 or Snyder’s Justice League. And that’s kinda both a good and bad thing.
The first hour of the movie is a combination of having an origin story of all the main fighters as they get ready to fight. We find out that Kora fled the Motherworld not out of any moral objections to the Regent’s assassination of the King and his family, but actively took part and was scapegoated for it after it was over.
And in the midst of that is a bunch of slow motion montage clips of the glories of wheat production by hand. Because they’ve got to grow all this with hand tools even as they haul it all around with hoverboard carts.
Then lots of fighting and explosions and what not. Most of this isn’t as interesting as the first movie, frankly.
So… here’s the real rub: the whole premise of this movie is that this galactic empire needs the wheat produced in one harvest from a small village on a backwater moon somewhere badly enough to commit a dreadnought and all its troops aboard to seize it.
There’s just a bit of an issue with suspension of disbelief on the logistical ratios involved once it’s pointed out. I heard that in a podcast somewhere, and I can’t unhear it. Because it makes no sense at all.
Now… it’s not the nadir of sci fi premises. One of these days I will review Pitch Black for that, which is utterly silly in both its proposed astrophysics (which hold up even less in the era of Three Body Problem) and it’s xenobiology (predator-prey ratio is a thing, and this movie seems to have issues with that). And although Pitch Black is not a particularly great movie, it’s still visually pleasant and the character interactions good enough that it’s kinda forgivable. If I can suspend disbelief for that premise enough to kinda enjoy a movie there, I can do it here.
That said, this is not a particularly great movie, either. It’s just good enough to be interesting once, and that’s about it.
Movie rating: 2 out of 5 (pseudo-stars)
Mirror, Mirror
Julia Roberts movie that does a live action take on Snow White, with Lily Collins playing the Snow White role. Roberts takes up most of the movie, which is intended as a bit of a comic version of the story, and there are some elements of it that are modernized, such as no longer having a prince awaken Snow White, and the dwarves are rather roguish sorts. They make some references to the Queen’s effort to poison Snow with the apple, but the attempt isn’t successful. They’re clearly dancing around the IP from the cartoon without adapting it directly. It was… ok, but nothing terribly memorable. Frankly, it was more than a little bit dull and not terribly worth going into much depth over.
Movie Rating: 1.75 out of 5.
Finding Nemo
This is one of the better movies Pixar has ever made. Some even consider the opening scene of tragedy where Marlin loses his mate and most of his eggs, being left only with young Nemo who he overprotects as much as he can to compensate, to be similar to the mountain of tragic circumstances we see in the opening and climax scenes of Up. I’m not willing to go that far — Up is pretty easily the most tear-inducing movie Pixar has ever made, in my humble opinion, and everything else is several steps down.
That said, the movie’s take on sapient fish is quite humorous, with Ellen Degeneres’ Dory half stealing the show throughout the movie. However, by far the most memorable take is the voracious seagulls towards the end of the movie, whose entire characterization is comically reduced to a single word:
This monosyllabic mantra is arguably one of the best “character(s) only has one line, and yet smashes it beautifully” deliveries this side of the Mad King’s iconic “Burn them all!” from Game of Thrones. Even two decades later, the NFL uses the audio in homage to characterize the attitude of football players chaotically going after a loose ball:
The movie is not the most rewatchable of all Pixar films, but it still holds up quite well.
Movie rating: 4.5 out of 5.
Coco
This was one of Pixar’s better ones of the late 2010s, borrowing from the themes of the Mexican Day of the Dead. The key premise is an old philosophical saw that everyone effectively dies twice: the first time is when they put you in the ground, and the second is the last time a living person says your name.
There is apparently a Mexican tradition of forestalling the second death by honoring photos of those who have passed once a year in an effort to never forget previous generations of one’s family. As such, the movie posits that the spirits of the dead come to visit their family on the Day of the Dead, but in order to be allowed back into the material world, their photo must be on someone’s mantle being honored. (Nitpick: what would’ve happened before the invention of the photograph? Nobody got to come back?)
Into this motif, we have a family whose great, great grandfather left his wife to pursue a music career and was never seen again. As a result, a bitterness against music has befallen the rest of the family for generations, with every one of them cursing his name other than his daughter Coco, until we come to a pre-teen boy named Miguel. He idolizes a great musician named Ernesto de la Cruz, who was famous in a “Mexican Elvis” level of reference and had both a crazy-great music and film career. Miguel compares between a photo of his unpersoned ancestor with the head torn off the likeness and one of de la Cruz and realizes that de la Cruz has the same guitar as the man in the photo, and concludes that he is the great great grandson of the famous musician. He wants to play on the Day of the Dead in the plaza, which his family forbids because that’s what his near-forgotten ancestor did and was never seen again. They destroy his hidden guitar he’s been playing, and after a tremendous rage against his family, he seeks to steal de la Cruz’s and play anyway.
He finds that stealing the famous dead man’s guitar has catapulted him into the spirit world of the dead.
From here, he needs the blessing of the spirit of a family member to return. If he doesn’t get back before sunrise after the Day of the Dead, he dies and becomes a spirit himself.
His regular family refuses to give him their blessing without the condition that he never play music again, and if he breaks the condition he goes back. Unwilling to give it up, he seeks out de la Cruz to get his blessing again. Along the way, he meets a fellow named Hector, who apparently choked to death and is barely remembered by anyone but his daughter, and he’s worried he’ll fade soon. He says he used to play with de la Cruz, and offers to take Miguel to him if he’ll bring a photo back to the living so people can remember him.
De la Cruz seems unaware he ever had a great great grandson, but seems pleased by it. His entire afterlife residence is a giant shrine to himself, constantly playing clips from his concerts and films, and he comes off as quite the egotistical sort. Hector and de la Cruz clearly did know each other, and it’s an awkward exchange when it becomes clear that Hector apparently wrote basically all of de la Cruz’s songs before he died, to which de la Cruz says he wanted to play them to keep some part of him alive.
It gets more awkward when a clip from one of de la Cruz’s movies depicts a man being poisoned, and Hector realizes that de la Cruz said to him exactly what the poisoner says in the movie. It hits a little too on the nose when he further adds up that de la Cruz had shared a drink with him when he insisted he wanted to go home to his family, and realizes that de la Cruz poisoned him in order to steal his songs and propel his career.
Not long after, Hector begins to twitch as though he’s fading — his daughter is forgetting him. Then he speaks his daughter’s name: Coco, the title character and Miguel’s great grandmother. Hector, not de la Cruz, is Miguel’s ancestor, and the reason he never came back is not because he never wanted to, but because he was murdered.
A sad sequence ensues where de la Cruz takes and disposed of the photo Hector wanted Miguel to bring back, but Hector and his estranged wife play a duet together amidst all of it. His wife seems to forgive him, but it’s perhaps too late — the elderly Coco is the last living person who remembers him, and if she doesn’t pass on the memory before she dies or if she forgets him due to age, he’ll fade. However, Miguel’s time is up, and they give him their unconditional blessing to return.
There’s an absolutely heart rending scene where Miguel frantically finds Coco and plays the titular song of the film — “Remember Me” — for her. Hector played it for her when he was a kid, and it was always her favorite. His family starts to stop him, but when Coco clearly appreciates the song, they let it go on. It becomes clear that Coco is overjoyed to hear it again, and remembers her father. It then comes out that she has the lost corner torn off her father’s photograph to patch it when she somewhat conveniently pulls it out of a drawer, and the photograph is restored to the mantle for the next Day of the Dead. Hector’s spirit is saved, he won’t fade, and he gets to visit the next year, while de la Cruz’s fame takes a serious hit when the truth of his career is revealed.
I did find myself saying this during the movie… sometimes the worst people get the biggest audiences and followings. In the movies, karma usually catches up to them. In real life… it often seems not to.
This was a good one, although it had a few holes in it. The drama of the defaced photo that’s older than most of the living people in the movie where Hector’s face was removed, only to reveal that Coco just had it in a drawer the whole time, feels a bit too convenient in retrospect. The conceptual hole of what happened before cameras is also a thing. But the movie is still plenty good.
Movie rating: 3.5 out of 5.
Fallout, E1
Watched it. Visually interesting. Story wise, it seemed very trite. At some point, I’m just not that into post apocalyptic stuff. Lots of gratuitous violence, too, and not much of it seemed to serve the plot too well. I don’t know that I’m going to continue with it. I imagine bigger fans of the games probably would like it better. It had its moments, but I was frankly mostly bored watching it.
Thanks for reading.